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 Hottest Core Rulebooks from Martin Knight
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D100 Dungeon (Book 1)

D100 Dungeon (Book 1)


D100 Dungeon (Book 1) is a game in which you will steer an adventurer through underground caves and dungeons, looking for lost treasures and completing dangerous quests. With each game your adventurer will gain wealth, recognition and become stronger and increasingly skilled in their pursuits. All you will need to play D100 Dungeon, is a pencil, eraser, a few dice and your imagination. Your journey...   [click here for more]
Martin Knight  $19.59 $15.32

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D100 Dungeon - Mapping Game Add-On Print and Play (Accessory 6)

D100 Dungeon - Mapping Game Add-On Print and Play (Accessory 6)


D100 Dungeon - Mapping Game Add-On (Accessory 7) updates the Mapping Game (Accessory 1) with a 150 new tokens. Included are tokens for The Dragon Armour (Book 3) and The Lost Tome of Extraordinary Rules (Book 4). A geographic counter, various bonus Monster Tokens (to be used with the bonus monster cards found in the Mapping Game and Spell Cards),...   [click here for more]
Martin Knight  $6.20

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D100 Dungeon - Spell Cards Print and Play (Accessory 4)

D100 Dungeon - Spell Cards Print and Play (Accessory 4)


The D100 Dungeon - Spell Cards (Accessory 4) contains the 25 spells found on Table S - Spells from the original game and features 8 additional reference cards to make finding rules easier and faster during game play. It also includes a Time Track Card and Yellow Crystal Marker (printed and cut out in this print and play version) to keep track of time in your dungeon, and a double sided Bonus...   [click here for more]
Martin Knight  $6.20

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D100 Dungeon - The Adventurer's Companion (Book 2)

D100 Dungeon - The Adventurer's Companion (Book 2)


The Adventurer’s Companion (Book 2), is an essential guide for any adventurer wishing to spice up their games. It offers new rules and additions that can be implemented into your games, and contains a new way to play quests, with the introduction of a campaign quest line and side quests. It is an essential companion to continue exploring your adventures. The Adventurer’s Companion adds the following:...   [click here for more]
Martin Knight  $14.91

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D100 Dungeon - The world of Terra (PDF 1)

D100 Dungeon - The world of Terra (PDF 1)


D100 Dungeon - The world of Terra (PDF 1) is offered as a resource for D100 Dungeon’s fantasy campaign setting of Terra. It has no actual game element, but details people, places and events that have been encountered in the storyline of the campaign and forthcoming adventure books, and has an updated world map. As Terra evolves, so will this supplement, and so it is presented as...   [click here for more]
Martin Knight  $10.57

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D100 Space (Book 1)

D100 Space (Book 1)


D100 Space (Book 1) is a solo adventure game in which you will steer a captain on a starship through a galaxy in search of fame and fortune. Your captain will complete dangerous operations, trade, mine and fight fierce space battles across many star systems. With each game your captain will gain wealth, recognition and become stronger and increasingly skilled in their...   [click here for more]
Martin Knight  $17.39

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D100 Space - Galaxy Builder (Book 2)

D100 Space - Galaxy Builder (Book 2)


The D100 Space Galaxy Builder (Book 2) adds to D100 Space a way to create and explore new and fascinating galaxies. Your captain will travel the galaxy, interacting with star systems, space stations, and military docks; and explore unique and dangerous planets in search of adventure. They will...   [click here for more]
Martin Knight  $17.39

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