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An introduction on how to run and play a role playing game.
Examples of actual game sessions for both fantasy and modern genres.
3Deep is a setting neutral game that allows you to play any character and any race using just one simple ruleset.
This book will support anyone new to role playing games and 3Deep in particular to get started.
Why... [click here for more] |
Parts Per Million |
$5.99
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A Cast of Thousands
Fantasy Castle Encounters
Adventures and modules often detail the main locations that the characters are supposed to visit. Take your typical castle. Yes, you would expect guards to be on the walls and in the guard rooms and the barracks but what about on their way from the barracks to the guard room? Or how about simply chatting up a maid around the corner from where they are supposed... [click here for more] |
Parts Per Million |
$0.99
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There are zombies in the sewers, choking the alleys between the slums and spilling into the streets. The priests stand before then and… nothing happens. The zombies march on killing all who fall before them.
Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description is kept to a minimum so they could be parachuted as easily... [click here for more] |
Parts Per Million |
$0.99
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Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description is kept to a minimum so they could be parachuted as easily into an Arabian Nights campaign just as easily as a Medieval European campaign.
These encounters are system neutral so no game stats, spells are explicitly mentioned and if a character’s profession is mentioned... [click here for more] |
Parts Per Million |
$0.99
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Cut Up Solo
Carnacki The Ghost Finder
This book takes the text from Carnacki The Ghost Finder by William Hope Hodgson and cuts it into snippets of 3-5 words. There are two d1000 tables included in the PDF and over 15,000 snippets in the included spreadsheets. The spreadsheets (xlsx and ods formats) can be downloaded using a link in the book. These are set up to randomly grab 20 snippets at a time,... [click here for more] |
Parts Per Million |
$3.99
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Cut Up Solo
A Thousand Nights and a Night
1001 Nights, or A Thousand Nights and a Night is a classic source of middle eastern tales.
Cut Up Solo is a technique that uses random snippets of text that you pick and fit together, creating what the GM says to you. You can then respond to that, and then the cycle repeats. As all the snippets in this set all come from the same tales, it gives a sense of... [click here for more] |
Parts Per Million |
$3.99
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Cut Up Solo
A Thin Ghost and Others by M R James
Cut Up Solo is different from the more common Oracle driven solo play. You still get a basic yes-no question and answer tool, but where you may be more familiar with getting word prompts or story cube style game-icons to serve as prompts for scenes, motivations, or even plot twists, cut ups do things differently.
Cut Ups take texts in the same genre... [click here for more] |
Parts Per Million |
$3.99
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Cut Up Solo
Asgardian Myth
This book takes the text from The Children Of Odin The Book Of Northern Myths by Padraic Colum and cuts it into snippets of 3-5 words. There are two d1000 tables included in the PDF and nearly 15,000 snippets in the included spreadsheets. The spreadsheets (xlsx and ods formats) can be downloaded using a link in the book. These are set up to randomly grab 20 snippets at a... [click here for more] |
Parts Per Million |
$3.99
|
Cut Up Solo
Bram Stoker's Dracula.
Cut Up Solo is different from the more common Oracle driven solo play. You still get a basic yes-no question and answer tool, but where you may be more familiar with getting word prompts or story cube style game-icons to serve as prompts for scenes, motivations, or even plot twists, cut ups do things differently.
Cut Ups take texts in the same genre as you are playing... [click here for more] |
Parts Per Million |
$3.99
|
Cut Up Solo
Pirates
Cut Up Solo is different from the more common Oracle-driven solo play. You still get a basic yes-no question and answer tool, but where you may be more familiar with getting word prompts or story cube style game icons to serve as prompts for scenes, motivations, or even plot twists, cut ups do things differently.
Cut Ups take texts in the same genre as you are playing and cuts... [click here for more] |
Parts Per Million |
$3.99
|
Cut Up Solo
Poirot Investigates
Cut Up Solo Poirot Investigates takes two Poirot novels by Agatha Christie and cuts them into snippets of text typically 4-6 words in length. Poirot Investigates produces gentle investigative solo games, the sort where if someone points a gun at you you put your hands up, not going for your gun. The language is very evocative, and not without blood and death, but the... [click here for more] |
Parts Per Million |
$3.99
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Cut Up Solo
The Case of Charles Dexter Ward
Cut Up Solo is different from the more common Oracle driven solo play. You still get a basic yes-no question and answer tool, but where you may be more familiar with getting word prompts or story cube style game-icons to serve as prompts for scenes, motivations, or even plot twists, cut ups do things differently.
Cut Ups take texts in the same genre as you... [click here for more] |
Parts Per Million |
$3.99
|
Cut Up Solo - The Thirty-Nine Steps
Cut Up Solo is different from the more common Oracle-driven solo play. You still get a basic yes-no question and answer tool, but where you may be more familiar with getting word prompts or story cube style game icons to serve as prompts for scenes, motivations, or even plot twists, cut ups do things differently.
Cut Ups take texts in the same genre as you are playing... [click here for more] |
Parts Per Million |
$3.99
|
Cut Up Solo
Through The Looking Glass
This book takes the next from the classic Lewis Carrol novels and cuts it into snippets of 3-5 words. There are two d1000 tables included in the PDF and nearly 14,000 snippets in the included spreadsheets. The spreadsheets (xlsx and ods formats) can be downloaded using a link in the book. These are set up to randomly grab 20 snippets at a time, or you can use the... [click here for more] |
Parts Per Million |
$3.99
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Cut Up Solo
Fantasy Dialogues
This supplement is different from my recent Cut Up Solo supplements. It is not a standalone supplement. This add-on gives you 2,000 samples of dialogue (11,600 in the spreadsheet) extracted from six classic texts, from Arthurian legends to Robin Hood to Wizard of Oz.
The dialogue has been extracted from the books, randomised and arranged into two d1000 lists, in the PDF.... [click here for more] |
Parts Per Million |
$3.99
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This special bundle product contains the following titles. Cut Up Solo - 1001 Nights Regular price: $3.99 Bundle price: $2.00 Format: PDF Cut Up Solo
A Thousand Nights and a Night
1001 Nights, or A Thousand Nights and a Night is a classic source of middle eastern tales.
Cut Up Solo is a technique that uses random snippets of text that you pick and fit together,... [click here for more] |
Parts Per Million |
$99.75 $49.88
|
Cyberpunk & Corporate
This is a single page (US Letter) containing six 1d12 random tables. Taken together they should create the outline encounters within cyberpunk corporate office.
These tables were created for my Patreon and inspired by the Lone Wolf Solo Jam, Feb 2022.
... [click here for more] |
Parts Per Million |
FREE
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Easier Encounters
Encounters are fundamental to great game sessions and campaigns. This book contains my ideas on combining player goals, character choices, stakes, and consequences for building encounters that build into adventures and into satisfying campaigns.
... [click here for more] |
Parts Per Million |
$7.99 $4.99
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Every game is a mystery or contains mystery elements. Whether you are investigating an eldritch horror or trying to find a secret door.
As a GM, it can be very frustrating when your players fail to grasp your obvious trail of clues or cannot roll a successful searching skill test to save their own lives.
This book hopes to guide you through running more successful mystery adventures and doing so... [click here for more] |
Parts Per Million |
$7.99 $4.99
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Easier RPG Publishing 2024
Hints, Tips, and Thoughts on Publishing on DriveThruRPG
This book was born out of the DriveThruRPG.com Pocketquest game jam. That is an annual game jam intended to bring new people into publishing. I found myself sharing many of the lessons that I have learned the hard way to help people get the best start they can in this industry.
Someone made a joke that I should write... [click here for more] |
Parts Per Million |
$7.99
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I was asked to put down my thoughts on running better science fiction games and at first, I wasn't sure what to write, sci-fi is so broad a genre. How do you encompass everything from dystopian cyberpunk to the optimism of Star Trek?
What this book contains is 17 mini-essays. The first half is all about reducing the scope of your games and campaigns. Sci-fi is such a broad genre that the more you... [click here for more] |
Parts Per Million |
$7.99 $4.99
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You may be new to solo roleplaying or an old hand; either way, we all run our solo games uniquely. This means that we rarely see how other people are doing it. This book contains tips and advice that I have picked up over the years that I have incorporated into keeping my game notes. I talk about analog, pen and paper methods, online, digital, and mobile tools, and about using audio, video, and VTTs... [click here for more] |
Parts Per Million |
$7.99 $4.99
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You may be new to solo roleplaying or an old hand, either way we all run our solo games our own unique ways. This does mean that we rarely get to see how other people are doing it. This books contains tips and advice that I have picked up over the years that I have incorporated into my own play. Some of these may be new to you, some you may accept as obvious truths. Each of these work for me, and... [click here for more] |
Parts Per Million |
$7.99 $4.99
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The ideas and tips in this book are about making it easier to facilitate great shared stories, not through even more GM prep, but improv techniques, applying story crafting ideas from film, TV, and books to roleplaying games.
The typical GM has enough to do bringing the setting to life, playing everyone and thing the characters meet, and being the arbiter of the rules. You do not need even more prep... [click here for more] |
Parts Per Million |
$7.99 $4.99
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Theatre Of The Mind Encounters are short adventures, situations or encounters described almost purely in text. The setting description is kept to a minimum so they could be parachuted as easily into an Arabian Nights campaign just as easily as a Medieval European campaign.
These encounters are system neutral so no game stats, spells are explicitly mentioned and if a character’s profession is... [click here for more] |
Parts Per Million |
$0.99
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Atlan used to be an engineer but now Atlan is High Priest of the Sun Worshipers and has built the ultimate holy weapon, on a roof top in the centre of town!
Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description is kept to a minimum so they could be parachuted as easily into an Arabian Nights campaign just as easily as a Medieval... [click here for more] |
Parts Per Million |
$0.99
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There is a monster lurking in the back streets at night. At first no one noticed if a vagrant went missing but when one of the guard disappeared they had to take notice. Since then it is obvious that the guard cannot deal with this threat and the body count is still growing!
Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description... [click here for more] |
Parts Per Million |
$0.99
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A Grave Error
This is a 'One Page' (both sides) adventure was inspired by Knave and Maze Rats by Questing Beast Games.
This is a low-level adventure, but do not be fooled by that. It is certainly no push over!
In this adventure, the heroes need to find and investigate a lost shrine, recently rediscovered by a local fisherman. What lies in this mud-filled,... [click here for more] |
Parts Per Million |
$1.50
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GRIM SCI-FI
36 D66 TABLES
These tables are intended to replace or supplement the action/subject tables within Mythic GME, or to be used as add-on additional oracles/muses for any d6-based dark sci-fi game, such as Death in Space, Hostile, Bladerunner, and Alien.
The tables are cross-referenced and they are both spread out through the book and condensed into a few pages for easy reference.
... [click here for more] |
Parts Per Million |
$4.95
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Fire is spreading through the town and panic is infecting the mob. The gates are shut and the guard too scared to open them. Who is going to save the people?
Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description is kept to a minimum so they could be parachuted as easily into an Arabian Nights campaign just as easily as a Medieval... [click here for more] |
Parts Per Million |
$0.99
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In this adventure the characters are the only thing that stands between a small community and destruction. If the characters do not win out then tens of innocents will perish and there is no one else who can step in. Last Stand takes the characters through an evolving siege of a remote village and there is nowhere to escape to.
Theatre Of The Mind Encounters are short adventures, situations or encounters... [click here for more] |
Parts Per Million |
$0.99
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Melos, A contribution to Aioskoru expands upon an area of the fantasy setting Aiorskoru by Ken Wickham. It includes an outline of two settlements, key NPCs, the threats that endanger them and a playable adventure to start characters off using this region of Aiorskoru.
All of this material could be easily dropped into almost any fantasy setting that has giants, orcs and merfolk as races.
Stats are... [click here for more] |
Parts Per Million |
Pay What You Want
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This special bundle product contains the following titles.
Created as a compliment to DriveThruRPG's #PocketQuest2024, this bundle brings together three titles, including the best-selling Anatomy of an Adventure [M.T. Black] and Be Awesome at Dungeon Design [Raging Swan].
Be Awesome At Dungeon Design (Augmented Edition) Regular price: $5.95 Bundle price: $4.46 Format: Watermarked... [click here for more] |
Parts Per Million |
$23.89 $17.95
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One of the most common starting points for a new game is placing the characters as guards on a wagon train. This variation is intended to be used with experienced players playing inexperienced characters. The characters will face a situation that is spiralling out of their control and cannot be solved at the point of a sword.
Theatre Of The Mind Encounters are short adventures, situations or encounters... [click here for more] |
Parts Per Million |
$0.99
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Raging Bull is a ‘set piece’ encounter. By that I mean the entire adventure is set up to bring about a single scene. If you can remember Indiana Jones running away from the rolling boulder or you have ever seen video of the Running of the Bulls near Pamplona, Spain then you will get what this adventure brings.
This is Theatre of the Mind Season II. This second collection of adventures... [click here for more] |
Parts Per Million |
$0.99
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Horror seems like it should be ideal for roleplaying games, we have all the monsters you could dream of in your worst nightmares.
The reality is often disappointment. Players brought up on killing all monsters are just not scared by things that go bump in the night.
This book is a collection of tips, advice, and examples on running scarier horror games.
This book grew out of a run of blog articles... [click here for more] |
Parts Per Million |
$7.99 $4.99
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Scientific Lab Generator
This is a single page (US Letter) containing six 1d12 random tables. Taken together they should create the outline of a weird science lab.
These tables were created for the Lone Wolf Solo Jam, Feb 2022.
... [click here for more] |
Parts Per Million |
FREE
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The Sprites of Amelie is not an explicit adventure but is a plot twist that could lead to one or more adventures. The Sprites of Amelie are a plucky band of adventurous sprites that followed a, now deceased, paladin on her adventures. Since her demise they have been looking for another hero to adopt.
This is Theatre of the Mind Season II. This second collection of adventures goes beyond the scope... [click here for more] |
Parts Per Million |
$0.99
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The Sprites of Amelie is not an explicit adventure but is a plot twist that could lead to one or more adventures. The Sprites of Amelie are a plucky band of adventurous sprites that followed a, now deceased, paladin on her adventures. Since her demise they have been looking for another hero to adopt.
This is Theatre of the Mind Season II. This second collection of adventures goes beyond the scope... [click here for more] |
Parts Per Million |
$0.99
|
The Sprites of Amelie is not an explicit adventure but is a plot twist that could lead to one or more adventures. The Sprites of Amelie are a plucky band of adventurous sprites that followed a, now deceased, paladin on her adventures. Since her demise they have been looking for another hero to adopt.
This is Theatre of the Mind Season II. This second collection of adventures goes beyond the scope... [click here for more] |
Parts Per Million |
$0.99
|
Stand By Me is primarily a role playing adventure, not a hack and slash encounter. The ‘villain’ of the piece is as innocent as the victims. There are numerous ways of resolving this adventure and I am sure that your players will find more than has been envisaged here.
This is Theatre of the Mind Season II. This second collection of adventures goes beyond the scope of the first season.... [click here for more] |
Parts Per Million |
$0.99
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The woods to the west of here are a dark and haunted place according to the locals. People who go in rarely come out, except the odd local poacher and they only stick to the edges. There is something living in there that is not natural and you can feel it, sometimes a chill in the air, sometimes a frost rimed tree in the middle of summer.
Theatre Of The Mind Encounters are short adventures, situations... [click here for more] |
Parts Per Million |
$0.99
|
Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description is kept to a minimum so they could be parachuted as easily into an Arabian Nights campaign just as easily as a Medieval European campaign.
These encounters are system neutral so no game stats, spells are explicitly mentioned and if a character’s profession is mentioned... [click here for more] |
Parts Per Million |
$0.99
|
A power struggle in a foreign land has sent a princess into exile. Hot on her heals are a band of assassins intent on ending the royal line. The princess has nowhere to hide and no one to turn to.
Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description is kept to a minimum so they could be parachuted as easily into an Arabian... [click here for more] |
Parts Per Million |
$0.49
|
This adventure is about a chase with wolves behind the characters and a Yeti waiting for them ahead and at the same time the characters have to battle the elements.
Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description is kept to a minimum so they could be parachuted as easily into an Arabian Nights campaign just as easily... [click here for more] |
Parts Per Million |
$0.99
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The Sticky GM
This book is all about making running your role-playing sessions more dynamic, responsive and simply more enjoyable for you, the Game Master/Dungeon Master/Keeper of Secrets or whatever your favourite game calls it. The game makes little or no difference.
You are just as much a player as those on the other side of the screen, it is just your role that is different. You deserve to have... [click here for more] |
Parts Per Million |
$7.99 $4.99
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Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description is kept to a minimum so they could be parachuted as easily into an Arabian Nights campaign just as easily as a Medieval European campaign.
These encounters are system neutral so no game stats, spells are explicitly mentioned and if a character’s profession is mentioned... [click here for more] |
Parts Per Million |
$0.99
|
The point of this adventure is really to force the party into handing over a magical item that they may well covet for no material gain to themselves.
Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description is kept to a minimum so they could be parachuted as easily into an Arabian Nights campaign just as easily as a Medieval... [click here for more] |
Parts Per Million |
$0.99
|
Titanic is an adventure set upon a ship in deep water. During the adventure the ship will almost certainly sink allowing the DM/GM to divert the characters into any number of side adventures until they get back to a port or to civilisation. There is no iceberg in this adventure.
This is Theatre of the Mind Season II. This second collection of adventures goes beyond the scope of the first season.... [click here for more] |
Parts Per Million |
$0.99
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